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Let's discuss your live ops needs at GDC'19

Take advantage of the opportunities an experienced live ops partner could provide. Learn more

Tilda Publishing
> Let's discuss your live ops needs at GDC
The iLogos team, Alex and Paul, will be in SF for GDC (March 18-22) and will be happy to meet to learn more about the projects you are working on and share the latest including the live ops case studies as in the past few months we've seen a huge interest in the live ops services we provide.
Delegating live ops
Benefits of delegating live ops.
Free up your team
Free up your internal team (so they could work on new games for instance)
Flexible business terms/cooperation models including performance based compensation.
The payment to us fully depends on the success of live ops: if you earn MORE thanks to us, we earn more too.
Save up to 30-40%
Save up to 30-40% on live ops costs on average + increase revenue thanks to improved KPIs
Scale up your team
Scale the live ops team up or down more quickly and easily than internally
What we do
We are not only about live ops of course. As a reminder, iLogos is a leading independent game production company in Europe founded in 2006 with Top Grossing games in our portfolio and 400+ completed projects.
iLogos Game Development
- Full development from scratch
- Game engines to speed up development (City building, Match3/Puzzle, Fighting, Slots, Runner games, Action Strategy, Coloring, Word games)
- Our own game pitches for co-development/co-investment
- AI/ML-based solutions to improve user retention and engagement
- Prototyping
iLogos Game Art & Animation
2D and 3D art production, animation, UI/UX
iLogos Game Live Ops
iLogos Game Porting
Mobile, PC, Nintendo Switch, FB
You've put months of work into your game and you care the game lives on, let's discuss how delegating live game operations to iLogos can help improve metrics, optimize costs and extend the game life cycle

Looking to keep
your game alive?