“I strongly recommend iLogos and its Founder, Max Slobodyanyuk. The studio provides a great combination of technical skills and strong communication, which is something you do not always get from an external team. Moreover, they are very honest and realistic when scoping and scheduling a project, which greatly enhances our ability to plan. I have worked with iLogos in the past and am sure we will have another opportunity to cooperate.”
“The company iLogos is a great partner with high-quality and efficient work, provided by a great team. During my work with BigPoint I had the opportunity to experience and evaluate the full range of high quality services provided by iLogos, headed by Founder Maxim Slobodyanyuk. I am happy to recommend iLogos for outstaffing, development and many other services. iLogos is a partner you can rely on.”
“As the market leaders for social and mobile games in Russian social networks, we especially understand the importance of a reliable and stable development team. Since the very beginning of our cooperation iLogos has shown itself to be an honest, hardworking and single-minded team of professionals! iLogos has earned our trust. Since 2011 we have been working closely to help 5 million active players per day to experience the thrill of the most exciting and high-quality games!”
“We have been working with iLogos for a long time. But our experience has not been just work, it has been a strategic partnership. Why? The company works based on a set of values, including flexibility, commitment, professionalism and customer orientation. No less valuable are the personal characteristics of the staff and management team. It was a great pleasure to work with them! And we will continue to do so.”
“We hired iLogos to help us expand production of our “A Better World” game on Facebook, but they quickly proved to be a critical component of our strategic planning. Their highly seasoned team combines a very high level of technical competency with a positive and enthusiastic demeanour – a professionalism that is sorely lacking elsewhere in the industry. They work easily within our specifications and schedules, while being flexible and […]”
“As a consultant for the social, mobile, and online publisher, Nekki, I collaborated with iLogos on the launch and operation of their Facebook game “Puzzle Wars” in 2012. I worked predominately with Viktor Trukhnov on the project and was impressed with his friendly attitude, his dedication to game quality, sense of responsibility, unflappable demeanour, and his ability to quickly motivate development resources to get the job done […]”
“It often happens that within “hot” industries there are hundreds of developers with only 2-3 companies operating as true professionals. It can be a difficult task to find them, but when you do, the cooperation lasts for years. We look at a company’s experience and achievements, and iLogos is a great match. During our joint work on more than 10 projects, we have realized that we can entrust iLogos with our time, money and reputation.”
“Webgames, a leading publisher of social games in Russia and the CIS, is a regular customer of iLogos. It mainly orders art work. In working with iLogos, we have experienced cooperation with a strong and responsible company that fulfils all its commitments and promises. An important advantage of iLogos is of its ability to perform an enormous amount of work in the shortest time. For each project there is a project manager allocated to promptly inform us about the project’s progress. He also makes […]”
The much-anticipated GDC took place in San Francisco on March 14-18 Elena Lobova talked about a current and problematic subject: how to fit in the big game development business (or…
The iLogos team attended Global Mobile Game Congress (GMGC). As the fastest growing and the largest mobile gaming event in China, GMGC is focused on delivering an international platform for…
Game Development Conference and Game Connection America are world’s largest and longest-running events in the game industry and, of course, iLogos team will be there. These two events will take…
The congress starts on Monday, March 7, 2016 The time of the keynote of Elena Lobova: 10:45 a.m., March 9, 2016 Place: Main Stage B of China National Convention Center…
We provide you with all aspects of the game development process. Starting from early game design, we develop your game through its alpha and beta versions to its first release and beyond!
Your expectations and needs are the starting point for all we do. Our goal is to make you fully satisfied by providing game development services that exceed your expectations!